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Composing in midi |
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VX ![]() Forum Newbie ![]() ![]() Joined: 03 Feb 2013 Location: Switzerland Status: Offline Points: 17 |
![]() ![]() ![]() ![]() ![]() Posted: 10 Feb 2013 at 10:48am |
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I`m glad to hear that you find my English to be satisfactory, and your word as a future linguistic expert means more. Not to mention that I am sure that your English is better than mine ![]() And about VST, my friend you have no idea. Ive been researching what`s out there for my own music, and I have to tell you that there are some insane samplers out there. And for all genres. Edited by VX - 11 Feb 2013 at 4:56am |
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bartosso ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 31 Dec 2010 Location: coffin on Io Status: Offline Points: 1555 |
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You really don't have to excuse yourself every time you post, your English is not bad at all
![]() ![]() As for VST, I'm really overwhelmed with the abundance of options this stuff offers. Amazing. I'll translate your tutorial into french and send to the guy, if you don't mind, obviously. He seemed really excited about it.
Edited by bartosso - 08 Feb 2013 at 2:09pm |
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VX ![]() Forum Newbie ![]() ![]() Joined: 03 Feb 2013 Location: Switzerland Status: Offline Points: 17 |
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Anytime ![]() Edited by VX - 08 Feb 2013 at 10:57am |
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bartosso ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 31 Dec 2010 Location: coffin on Io Status: Offline Points: 1555 |
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Thanks for the tutorial! I think you've mentioned this Shreddage before, I've already told my friend about it, he's really into VSTi based composing yet not really that good at playing guitar so it may come in handy for him. ![]() I started recording my stuff with real instruments so hopefully there'll be no need to use that kind of software. I love GuitarRig though.
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VX ![]() Forum Newbie ![]() ![]() Joined: 03 Feb 2013 Location: Switzerland Status: Offline Points: 17 |
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You are very correct, my friend ![]() Though if your into that, I highly recommend you try using "Shreddage X" or "Electri6ty" for the final rendering process, via virtual amplifiers (stuff like "Guitar Rig", "Amplitube", "RMX bundle" etc). I`m not an expert on sound synthesis, but I do know that as far as MIDI compositions go, combining between programs usually produces the best results. And its not as complicated and time consuming, as it may sound. For example: here`s a quick way on how to achieve an even more realistic sound than GP, while working with programs such as "Shreddage" (Which is particularly good for metal. Hence the name) Here are the basic steps on how to achieve realistic sound for guitars, via MIDI: 1) A good and fast way to do this is to compose the guitars themselves in in Guitar Pro. 2) When your done doing that, your work is already more than half done. 3) After you are finished with the composition itself, you opened it up in as a MIDI format in your DAW program. 4) After which, you load "Shreddage" as a virtual instrument (Make sure its on your existing MIDI track). 5) Open multiple MIDI channels (a channel for each guitar part), and arrange the various parts. 6) Select in "Shreddage" what method of playing you want (hand orientating, open chords, tremolo , etc) for each part. Its is of course best to separate between rhythm and lead guitar, to achieve maximum result. 7) Once you've done doing that, you are ready to export your MIDI into wave files. For here on its very easy. 8) Every composting you do render through "Shreddage" will be without any distortion. The only EQ that you should do is cut off some "air" in the middle, and apply minimal reverb (if any). 9) Once that's done, you open a new project (and if you have an existing one in mind, possibly with drums & bass, than you should use that). 10) Load a virtual amplifier into your imported guitar parts. Select which effects and distortion you want, and, presto! your done. And, no, I personally do not use "Shreddage" or Guitar Pro. But I am familiar with Kontakt instruments ("Shreddage" is a Kontakt instrument). So I know that, logically, what I have described should get you a better result than GP, being as GP`s amps do not compare to more dedicated virtual amplifiers. And in case your wondering, yes, you can also compose in "Shreddage". But I don`t recommend that being as "Shreddage" is good for simulating touch, in specific. Or, at least that`s what it sounds like. You can google it. Edited by VX - 07 Feb 2013 at 1:04pm |
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bartosso ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 31 Dec 2010 Location: coffin on Io Status: Offline Points: 1555 |
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Guitar Pro 5 is pretty good. It processes sounds with a gizmo called Realistic Sound Engine and it sounds much better than midi. I used to use it quite a lot.
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VX ![]() Forum Newbie ![]() ![]() Joined: 03 Feb 2013 Location: Switzerland Status: Offline Points: 17 |
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I`m better at coming up with idea`s playing them live, so only I go for MIDI composition exclusively for classical arraignments.
However, that being said, I do know that if your looking for a good way to apply realistic touch to a GP composition, there`s a VST called "Shreddage x". Which is pretty good when you import it into virtual amp`s like Guitar Rig and Amplitube. It can sound very real if you mess around with it for long enough. |
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Stooge ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator/Retired Admin Joined: 25 Mar 2010 Location: Whitby, ON, CAN Status: Offline Points: 5637 |
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Stay MIDI my friends!!
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SKwid ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 24 Dec 2010 Location: -berta, Kanada Status: Offline Points: 2405 |
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Stooge ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator/Retired Admin Joined: 25 Mar 2010 Location: Whitby, ON, CAN Status: Offline Points: 5637 |
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I don't do a ton of composing, but when I do I use Guitar Pro 4. I only used a newer version once, and I remember the guitar distortion it used sounded closer to what was produced by an amplifier. At the time, I didn't like it and preferred using the older version. I'll try a newer version again someday.
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Andyman1125 ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 15 Jan 2011 Location: Rhode Island Status: Offline Points: 2068 |
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I don't believe it does, no. It has some cool pedals/amps, it's just hard to get them to sound "authentic."
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SKwid ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 24 Dec 2010 Location: -berta, Kanada Status: Offline Points: 2405 |
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i have THE best distortion vst.. but i guess gp6 doesn't support vst plugins
Edited by SKwid - 18 Sep 2011 at 9:36pm |
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Andyman1125 ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 15 Jan 2011 Location: Rhode Island Status: Offline Points: 2068 |
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For "metal" GP6 isn't too great (it's tough getting a real-sounding distortion) but for a lot of what I wright I'm able to pull it off.
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SKwid ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 24 Dec 2010 Location: -berta, Kanada Status: Offline Points: 2405 |
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i use fruity loops 9 and various vst's, effects and plugins to make my music, the combination of whitch changes every time |
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Andyman1125 ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 15 Jan 2011 Location: Rhode Island Status: Offline Points: 2068 |
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All my music is written in Guitar Pro 6 and "recorded" using midi.
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simonkrogh ![]() Forum Newbie ![]() ![]() Joined: 28 Feb 2011 Location: Denmark Status: Offline Points: 4 |
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I've been using Noteworthy Composer for a while. It doesn't care if my measures and time signatures fit, which makes it a very immediate tool to work with. I've used it for writing a lot of riffs and rhythmic patterns. It's only ~2MB and runs on almost any Windows machine, which is nice
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Certif1ed ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 29 Mar 2010 Location: London Status: Offline Points: 473 |
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I used to use MIDI exclusively in Cakewalk (pre Sonar), because the PC I used back then wasn't powerful enough to handle audio streams, and also because I was reading for a degree in music, and conventional notation was my preferred compositional method. Now that I don't have to think about structure, I don't - I like to follow ideas on what seems like a natural path - and it's really easy to see the overall structure in a wave editor, in terms of the various sections of the piece.
I do try not to have too much structure in the ideas themselves - it keeps the theorist terrorists guessing that way (I can't stand people who constantly blather on about which mode of which scale is being used, especially in "Classic" Rock) - if it feels right, then that's enough, and if it raises the neck hairs, you can only ever go one better...
MIDI still has its use - if I want to play in a keyboard piece, for example, and be able to share it quickly with others who might want to play it - or even better, for transcribing a piece of choral music to help a choir member learn their part accurately, or as a rehearsal aid.
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Time Signature ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 04 Apr 2010 Location: Denmark Status: Offline Points: 7690 |
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I use both. I find that the midi software is helpful in imposing some kind of structure to the ideas.
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Vehemency ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 25 Mar 2010 Location: Finland Status: Offline Points: 972 |
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With my very first compositions (sounds weird to use such a noble term haha), both metal and folk(ish) stuff in 2006 I think, I did use Guitar Pro to keep track of structures and so forth. Nowadays when I get ideas I just record them straight away and have abandoned all midi / note softwares.
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Time Signature ![]() MMA Special Collaborator ![]() ![]() Honorary Collaborator Joined: 04 Apr 2010 Location: Denmark Status: Offline Points: 7690 |
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I was wondering, does anybody here use Tuxguitar, Guitar Pro or anything like that when composing metal (and other types of music)?
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